vaulttotal.blogg.se

Best civ in civ 6
Best civ in civ 6










best civ in civ 6

Food can lose value if cities are either unhappy or if you lack housing. Penalties due to negative amount of amenities: -15% Growth -5% non Food yields for -1 total amenities in the city (note that actual percentages are subject to change).Īmenities and Housing are both related to growing your cities and keeping them happy.Bonuses due to a positive total of amenities: +10% Growth and +5% non Food yields for +1 total amenities in the city (note that actual percentages are subject to change).Furthermore, there are a few Religious Beliefs and Policies which will provide additional or bonus Amenities.Īmenities are needed locally for each city and they give bonuses if a city has more amenities than it needs, but penalize a city that has less amenities than it needs. The Zoo and Stadium also provide Amenities, but regionally, with the bonus extending to any city whose center is within 6 tiles of the Entertainment District the building is in. The Arena, built in the Entertainment Complex, provides Amenities to its local city. Having multiple copies of a Luxury Resource does not extend the benefit past 4 cities, but does allow the player to trade with other Civilizations for resources they lack. The cities are chosen automatically based on which cities have the greatest need for Amenities.

best civ in civ 6

The number of cities it provides this bonus to is typically 4 Cities (6 for Aztecs). Adversely, there are two ways to get negative amenities: War weariness and Bankruptcy.Įach Luxury Resource can contribute 1 Amenity to a city. Overall, there are six ways to get positive amenities: Resources, Civics, entertainment, Great People, Religion and through the building of National Parks. 10 Amenities for 21 Citizens.Ī Civilization's Capital starts with a single Amenity by default from entertainment, but additional cities will each start with 0 amenities and require 1 when the 3rd Citizen has been reached.Īmenities can come from a wide variety of sources. At the level of unrest, your growth will stop and you may find rebel partisans in your city.Įxamples to remain content: 0 Amenities for 2 Citizens. Likewise, having too few Amenities will create displeasure among your Citizens, and the growth and yields will receive negative modifiers.

best civ in civ 6

Furthermore, an Ecstatic city will have a 20% growth increase and 10% yield increase. A content city will not have any modifier applied to it, but a happy city will have a 10% growth increase and a 5% yield increase. 1 Amenity is required for each 2 Population, starting at a Population of 3.












Best civ in civ 6