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RHS: Armed Forces of the Russian Federation 0.4.1.1. This mod brings contemporary warfare between the world's superpowers to the next level. If(stealthMarkerToggle = 1) exitWith Show all Vehicles on the map with markers. Expand your Arma 3 experience with highly detailed and realistic Armed Forces of the Russian Federation and United States Armed Forces. How to spawn a nuke explosion with a script in Arma 3 with RHS. How to have an addaction in Arma 3 that pops up when you are near. Tickets can currently only be obtained via scripts.// Display ALL players and spawned units on the map. Very useful code samples for decorating your base in Arma 3. If Addon Options are used to enable the "Nukes Require Arming Code" option, then nukes will fail to arm unless the side has a ticket to spend. The nuclear explosion destroys everything in a 1.5km radius, severely damages everything in a 3km radius, produces radiation in a 4.5km radius(decays over 1hr), and disrupts electronics within a 7.5km radius. Upon impact, the bomb explodes slightly bigger than a gbu-12, and causes a nuclear explosion if armed. After dropping, the bomb takes 15 seconds to arm. The B61 is an unguided bomb that can be attached on nearly any plane bomb pylon. If this is the case for your aircraft (usually such as fighters), you'll need to manually target with the T key or get closer to the target. Please note that you may be unable to cycle target with the R key on aircraft that lack a marking sensor with an appropriate range. These missiles feature a 450m fuze distance however, meaning they will do no damage until they've travelled at least 450m. Due to the terminal active radar guidance, you can freely fire or fire on a marked target without a lock and the missile will still have a high chance of hitting the target. S.E.A.D Missiles: AGM-88E HARM, and KH-58U ARMīoth of these missiles use passive radar guidance, with a maximum lock on range of 15km and a terminal active radar guidance with a seeking range of 1km.
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